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Here's what you will find on this page. Videos on Vault and instructions for Floor Exercise, Pommel Horse, Still Rings, Parallel Bars, Horizontal Bars.
*Spotter Required
Any vault in the FIG Code of Points – Add 4.0 to start values listed in the current FIG Code of Points.
For Special Olympics vaults over stacked mats turned sideways, any standard manufactured 5’X10’ mat may be used.
Start value Vault
1.0 Handstand Onto Stacked Mats (32” Or Higher) – Flat Back
Additional vaults over stacked mats will receive 1.4 for the handspring, plus the following points:
0.1 Each ¼ turn (For example: ¼ on – ¼ off start value is 1.6: 1.4 for the handspring plus 0.1 for each ¼ turn))
0.2 Each ½ turn (For example: ½ on, ½ off start value is 1.8: 1.4 for the handspring plus 0.2 for each ½ turn)
SAFETY NOTE: Per FIG, vaults with a lateral landing are not allowed. (For example - a handspring on, 1/4 off is not allowed.)
*Spotter Required
Any vault in the FIG Code of Points – Add 4.0 to start values listed in the current FIG Code of Points.
For Special Olympics vaults over stacked mats turned sideways, any standard manufactured 5’X10’ mat may be used.
Start value Vault
1.6 Handstand Onto Table – Flat Back Onto Stacked Mats (minimum height even with table)
Additional vaults over stacked mats will receive 1.4 for the handspring, plus the following points:
0.1 Each ¼ turn (For example: ¼ on – ¼ off start value is 1.6: 1.4 for the handspring plus 0.1 for each ¼ turn))
0.2 Each ½ turn (For example: ½ on, ½ off start value is 1.8: 1.4 for the handspring plus 0.2 for each ½ turn)
SAFETY NOTE: Per FIG, vaults with a lateral landing are not allowed. (For example - a handspring on, 1/4 off is not allowed.)
*Spotter Required
Any vault in the FIG Code of Points – Add 4.0 to start values listed in the current FIG Code of Points.
For Special Olympics vaults over stacked mats turned sideways, any standard manufactured 5’X10’ mat may be used.
Start value Vault
1.4 Handspring Over Stacked Mats (32” or higher)
Additional vaults over stacked mats will receive 1.4 for the handspring, plus the following points:
0.1 Each ¼ turn (For example: ¼ on – ¼ off start value is 1.6: 1.4 for the handspring plus 0.1 for each ¼ turn))
0.2 Each ½ turn (For example: ½ on, ½ off start value is 1.8: 1.4 for the handspring plus 0.2 for each ½ turn)
SAFETY NOTE: Per FIG, vaults with a lateral landing are not allowed. (For example - a handspring on, 1/4 off is not allowed.)
FLOOR EXERCISE – LEVEL 4
• Maximum of 8 elements
• Skills may be Identifiable Skills or any skill listed in the FIG Code of Points
• Only FIG skills can fulfill the Element Groups listed below
ELEMENT GROUPS
• EG I - Flexibility, balance, strength
• EG II - Forward element(s)
• EG III - Backward element(s)
• EG IV - Dismount
POMMEL HORSE – LEVEL 4
• Maximum of 8 elements
• Skills may be Identifiable Skills or any skill listed in the FIG Code of Points
• Only FIG skills can fulfill the Element Groups listed below
ELEMENT GROUPS
• EG I - Single leg swings and scissors
• EG II – Circle and flairs, with and/or without spindles and handstands, kehrswigns, Russian wendeswings, flops and combined elements
• EG III –
STILL RINGS – LEVEL 4
*Spotter required
• Maximum of 8 elements
• Skills may be Identifiable Skills or any skill listed in the FIG Code of Points
• Only FIG skills can fulfill the Element Groups listed below
ELEMENT GROUPS
• EG I – Kip and swing elements & swings through a handstand or to a handstand
• EG II – Strength elements and hold elements (2 sec.)
• EG III – Swing to strength hold
• Maximum of 8 elements
• Skills may be Identifiable Skills or any skill listed in the FIG Code of Points
• Only FIG skills can fulfill the Element Groups listed below
ELEMENT GROUPS
• EG I – Elements in support or through support on 2 bars
• EG II – Elements starting in upper arm position
• EG III – Long swings in hang on 1 or 2 bars and underswings
• EG IV - Dismount
*Spotter required
• Maximum of 8 elements
• Skills may be Identifiable Skills or any skill listed in the FIG Code of Points
• Only FIG skills can fulfill the Element Groups listed below
ELEMENT GROUPS
• EG I - Long hang swings with and without turns
• EG II – Flight elements
• EG III – In bar and Adler elements
• EG IV - Dismount
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